280
Item Level
280
Group Avg
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Discipline · This run: A · Your Magister's Terrace grade: A across 1 run
Interrupt Discipline
0 total interrupts, 0 critical kicks
Low
Kick Rate
Survivability
0 deaths, 12,820,919 avoidable damage taken
Perfect
Risk Index
Cooldown Management
69% of expected cooldowns used
69%
Usage Rate
What happened each pack
Report DJCFY3GQbthzgNVf · fight 1
Activity Level
39.5 casts per minute, 1,014 total casts
39.5 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Purify
x28
Dispel Magic
x3
Mass Dispel
x1
Utility scoring for Discipline Priest. Discipline Priest doesn't have a baseline interrupt, so kicks are not counted against you. Your utility weight shifts entirely to dispels and CC. Your class dispels: Purify (Holy) / Purify Disease (all) (Disease, Magic); Dispel Magic / Mass Dispel (Magic off enemies). CC abilities we track: Mind Control, Psychic Scream, Holy Word: Chastise, Psychic Horror. Rough split: ~75% dispels, ~25% CC.
How to improve
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
12,820,919
Total dmg taken
28,037,879
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
69%
We track the cooldowns every Discipline Priest has access to regardless of talent build: Ultimate Penitence (offensive, ~4% expected uptime), Evangelism (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Ultimate Penitence through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,014
CPM
39.5
Total casts divided by fight duration, scored against benchmarks specific to Discipline Priest. Our thresholds for your spec: below 10 CPM = 0, 16 = 50, 22 = 80, 30+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Discipline, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
98.5
Percentile
iLvl
280
Item Level
Dispels
35
Cleanses
CC
0
Applications
Group iLvl
280
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Nothing notable happened here.
Took 2 hits from Arcane Volley (131,468 total).
swordsUsed Evangelism.
Took 11 hits from Ignition (537,263 total).
Took 3 hits from Arcane Volley (197,922 total).
Took 6 hits from Arcane Beam (477,120 total).
Took 12 hits from Energy Release (381,053 total).
Took 2 hits from Holy Fire (146,525 total).
Took 20 hits from Ignition (944,478 total).
Took 6 hits from Energy Release (202,658 total).
Took 4 hits from Arcane Expulsion (865,910 total).
Took 5 hits from Unstable Energy (579,090 total).
Took 22 hits from Energy Release (705,923 total).
Took 36 hits from Runic Glaive (2,293,410 total).
Took 3 hits from Holy Fire (219,787 total).
swordsUsed Evangelism.
Took 32 hits from Runic Glaive (1,962,224 total).
Took 13 hits from Holy Fire (948,407 total).
Took 8 hits from Null Reaction (1,171,739 total).
swordsUsed Ultimate Penitence.
Took 10 hits from Consuming Shadows (1,530,342 total).
Took 9 hits from Dimensional Shred (947,521 total).
Took 34 hits from Void Eruption (710,655 total).
swordsUsed Evangelism.
Took 26 hits from Cosmic Sting (2,377,629 total).
Took 27 hits from Astral Grasp (1,632,627 total).
swordsUsed Evangelism.
Took 115,051 from Dimensional Shred.
Took 8 hits from Consuming Shadows (1,172,176 total).
Took 29 hits from Void Eruption (607,201 total).
Took 2 hits from Dimensional Shred (161,197 total).
swordsUsed Evangelism.
swordsUsed Ultimate Penitence.
Took 37 hits from Devouring Entropy (1,567,217 total).
Took 5 hits from Unstable Void Essence (729,920 total).
swordsUsed Evangelism ×2.
Dispels are your primary utility lever. Many M+ deaths are one-shot magic effects; if a mob is casting a dispellable debuff, a same-GCD dispel is often the difference between a wipe and a clean pull. Pair it with your CC kit (Mind Control, Psychic Scream, Holy Word: Chastise...) for priority mobs.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.