278
Item Level
285
Group Avg
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Retribution · This run: B · Your Maisara Caverns grade: A- across 2 runs
Interrupt Discipline
2 total interrupts, 2 critical kicks
Low
Kick Rate
Survivability
2 deaths, 5,206,617 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report N7MAfV2JxGPXchvd · fight 2
Activity Level
47.9 casts per minute, 360 total casts
47.9 CPM
Rotation
Deaths Recorded
Took 5,206,617 avoidable damage (70% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Rebuke
x3
Hammer of Justice
x1
Utility scoring for Retribution Paladin. We count every Rebuke cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Cleanse (Poison, Disease). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Retribution Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
5,206,617
Total dmg taken
7,479,000
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Retribution Paladin has access to regardless of talent build: Avenging Wrath (offensive, ~20% expected uptime), Execution Sentence (offensive, ~24% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avenging Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
360
CPM
47.9
Total casts divided by fight duration, scored against benchmarks specific to Retribution Paladin. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Retribution, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
90.5
Percentile
iLvl
278
Item Level
Dispels
0
Cleanses
CC
1
Applications
Group iLvl
285
Average
3 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 62 hits from Searing Presence (1,938,172 total).
Took 11 hits from Necrotic Wave (992,745 total).
Took 2 hits from Deafening Roar (583,429 total).
starKicked Shrink with Rebuke.
swordsUsed Avenging Wrath ×3.
swordsUsed Execution Sentence ×3.
Took 14 hits from Necrotic Wave (948,291 total).
Took 4 hits from Sear (107,632 total).
starKicked Hex with Rebuke.
swordsUsed Avenging Wrath ×2.
swordsUsed Execution Sentence ×2.
Died to Shrink.
Died to Sear.
Took 2 hits from Deafening Roar (582,356 total).
Took 5 hits from Searing Presence (161,624 total).
Took 44,153 from Sear.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.