293
Item Level
292
Group Avg
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Survival · This run: A · Your Maisara Caverns grade: A across 1 run
Interrupt Discipline
26 total interrupts, 26 critical kicks
Elite
Kick Rate
Survivability
1 deaths, 24,687,202 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 2w7HCnZPtvDpfFL3 · fight 1
Activity Level
40.4 casts per minute, 1,232 total casts
40.4 CPM
Rotation
Deaths Recorded
Took 24,687,202 avoidable damage (63% of total).
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Tranquilizing Shot
x1
Utility scoring for Survival Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Survival Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
1
Avoidable dmg taken
24,687,202
Total dmg taken
39,078,175
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Survival Hunter has access to regardless of talent build: Aspect of the Eagle (offensive, ~13% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Aspect of the Eagle through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,232
CPM
40.4
Total casts divided by fight duration, scored against benchmarks specific to Survival Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Survival, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
99.8
Percentile
iLvl
293
Item Level
Dispels
6
Cleanses
CC
0
Applications
Group iLvl
292
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 3 hits from Necrotic Wave (328,314 total).
Took 2 hits from Deafening Roar (247,352 total).
Took 2 hits from Sear (176,783 total).
starKicked Shadow Bolt with Muzzle ×2.
Took 8 hits from Necrotic Wave (1,010,196 total).
Took 2 hits from Sear (166,176 total).
starKicked Shadow Bolt with Muzzle ×2.
starKicked Hex with Muzzle.
swordsUsed Aspect of the Eagle.
Took 50 hits from Searing Presence (2,068,284 total).
Took 5 hits from Sear (418,078 total).
starKicked Shrink with Muzzle.
swordsUsed Aspect of the Eagle.
Took 5 hits from Necrotic Wave (631,373 total).
starKicked Shrink with Muzzle.
Nothing notable happened here.
Took 4 hits from Sear (353,568 total).
Took 4 hits from Barrage (255,482 total).
swordsUsed Aspect of the Eagle ×2.
Took 31 hits from Spectral Strikes (2,402,348 total).
Took 6 hits from Grim Ward (931,831 total).
Took 13 hits from Spirit Rend (855,237 total).
starKicked Spirit Rend with Muzzle ×5.
starKicked Reanimation with Muzzle.
swordsUsed Aspect of the Eagle.
Took 8 hits from Grim Ward (1,240,362 total).
Took 15 hits from Spectral Strikes (1,159,487 total).
starKicked Spirit Rend with Muzzle ×2.
starKicked Shadowfrost Blast with Muzzle.
starKicked Shrink with Muzzle.
starKicked Reanimation with Muzzle.
swordsUsed Aspect of the Eagle.
Took 9 hits from Spectral Strikes (696,692 total).
Took 4 hits from Grim Ward (622,052 total).
starKicked Reanimation with Muzzle.
Took 23 hits from Spectral Strikes (1,777,175 total).
Took 6 hits from Grim Ward (930,586 total).
starKicked Reanimation with Muzzle.
starKicked Shadow Bolt with Muzzle.
Took 99 hits from Withering Miasma (5,436,970 total).
Took 17 hits from Lingering Dread (1,618,088 total).
Took 14 hits from Necrotic Convergence (1,177,137 total).
swordsUsed Aspect of the Eagle ×2.
Nothing notable happened here.
Died to Spectral Strikes.
Took 32 hits from Spirit Rend (1,731,233 total).
Took 7 hits from Grim Ward (960,190 total).
Took 12 hits from Spectral Strikes (913,424 total).
Took 330,567 from Soulstorms.
starKicked Spirit Rend with Muzzle ×3.
swordsUsed Aspect of the Eagle.
Took 6 hits from Ritual Drums (1,155,226 total).
Took 22 hits from Deathgorged Vessel (5,001,965 total).
Took 17 hits from Withering Soul (614,581 total).
swordsUsed Aspect of the Eagle ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.