293
Item Level
292
Group Avg
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Survival · This run: A · Your Skyreach grade: A across 2 runs
Interrupt Discipline
11 total interrupts, 11 critical kicks
Good
Kick Rate
Survivability
0 deaths, 24,219,993 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report P3CGy1NrgaM4K8X6 · fight 1
Activity Level
42.3 casts per minute, 1,032 total casts
42.3 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +21 Keys
92
vs All Keys
100
Your grade uses the "vs Other +21 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Interrupts
11
Dispels
0
CC casts
0
Critical kicks
11
Utility scoring for Survival Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
24,219,993
Total dmg taken
37,736,025
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Survival Hunter has access to regardless of talent build: Aspect of the Eagle (offensive, ~13% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Aspect of the Eagle through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,032
CPM
42.3
Total casts divided by fight duration, scored against benchmarks specific to Survival Hunter. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Survival, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
92.1
Percentile
iLvl
293
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
292
Average
9 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 7 hits from Blade Rush (1,768,867 total).
Took 24 hits from Wrathful Wind (1,693,542 total).
Took 7 hits from Ricocheting Chakram (1,474,952 total).
Took 12 hits from Dire Screech (1,361,240 total).
Took 247,661 from Dread Wind.
starKicked Repel with Muzzle ×2.
Nothing notable happened here.
Took 39 hits from Fan of Blades (5,908,276 total).
Took 2 hits from Gale Surge (208,227 total).
swordsUsed Aspect of the Eagle.
Took 29 hits from Solar Barrier (1,360,610 total).
Took 3 hits from Solar Flame (833,872 total).
starKicked Blinding Light with Muzzle ×3.
swordsUsed Aspect of the Eagle ×2.
Took 3 hits from Supernova (1,176,834 total).
Took 7 hits from Light Ray (943,567 total).
swordsUsed Aspect of the Eagle ×2.
Nothing notable happened here.
Took 38 hits from Burning Pursuit (4,120,455 total).
Took 7 hits from Sunbreak (2,406,088 total).
swordsUsed Aspect of the Eagle ×2.
Took 8 hits from Blade Rush (1,724,175 total).
Took 6 hits from Solar Flame (1,358,656 total).
Took 5 hits from Ricocheting Chakram (1,047,877 total).
Took 6 hits from Dire Screech (756,243 total).
Took 14 hits from Solar Barrier (677,067 total).
Took 189,562 from Solar Flare.
starKicked Blinding Light with Muzzle ×2.
starKicked Solar Bolt with Muzzle ×2.
Kicked Repel with Muzzle ×2.
Took 54 hits from Scorching Ray (8,008,617 total).
swordsUsed Aspect of the Eagle.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Survival Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.
swordsUsed Aspect of the Eagle.