272
Item Level
268
Group Avg
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Arms · This run: B+ · Your Skyreach grade: A- across 2 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
2 deaths, 7,173,389 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report aKL84fty6YXqjZMW · fight 6
Activity Level
38.4 casts per minute, 713 total casts
38.4 CPM
Rotation
Deaths Recorded
Took 7,173,389 avoidable damage (55% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Pummel
x8
Utility scoring for Arms Warrior. We count every Pummel cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Warrior has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Intimidating Shout, Storm Bolt, Shockwave. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Arms Warrior, Pummel is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
7,173,389
Total dmg taken
13,109,858
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Arms Warrior has access to regardless of talent build: Avatar (offensive, ~15% expected uptime), Demolish (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avatar through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
713
CPM
38.4
Total casts divided by fight duration, scored against benchmarks specific to Arms Warrior. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Arms, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
74.2
Percentile
iLvl
272
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
268
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Blade Rush (396,704 total).
Took 6 hits from Dire Screech (279,192 total).
Took 155,429 from Dread Wind.
Took 5 hits from Wrathful Wind (126,577 total).
Took 82,889 from Ricocheting Chakram.
swordsUsed Avatar.
swordsUsed Demolish.
Took 3 hits from Dire Screech (121,961 total).
Took 111,278 from Dread Wind.
Took 3 hits from Wrathful Wind (57,848 total).
swordsUsed Avatar.
swordsUsed Demolish.
Took 4 hits from Blade Rush (357,032 total).
Took 4 hits from Ricocheting Chakram (288,209 total).
Took 7 hits from Wrathful Wind (157,010 total).
starKicked Repel with Pummel.
swordsUsed Demolish.
swordsUsed Avatar.
Took 24 hits from Fan of Blades (1,242,688 total).
Took 3 hits from Gale Surge (386,026 total).
swordsUsed Demolish ×3.
swordsUsed Avatar ×2.
Took 76,197 from Solar Flare.
Took 2 hits from Solar Barrier (34,289 total).
starKicked Solar Bolt with Pummel ×2.
swordsUsed Demolish.
Took 5 hits from Solar Flame (432,865 total).
Took 3 hits from Solar Barrier (54,088 total).
swordsUsed Demolish ×2.
swordsUsed Avatar.
Died to Defensive Protocol.
Took 44 hits from Light Ray (2,038,327 total).
Took 2 hits from Supernova (310,361 total).
swordsUsed Avatar ×2.
swordsUsed Demolish ×2.
swordsUsed Avatar.
swordsUsed Demolish.
Took 26 hits from Burning Pursuit (1,101,413 total).
Took 5 hits from Sunbreak (615,755 total).
Took 237,345 from Burning Claws.
swordsUsed Demolish ×2.
swordsUsed Avatar.
Nothing notable happened here.
Took 4 hits from Blade Rush (396,120 total).
Took 2 hits from Solar Barrier (36,270 total).
swordsUsed Avatar.
swordsUsed Demolish.
Took 2 hits from Ricocheting Chakram (151,924 total).
Took 6 hits from Solar Barrier (106,828 total).
Took 68,188 from Solar Flare.
swordsUsed Demolish.
swordsUsed Avatar.
Took 2 hits from Ricocheting Chakram (165,316 total).
starKicked Repel with Pummel.
swordsUsed Demolish.
Took 3 hits from Dire Screech (128,584 total).
swordsUsed Demolish.
Nothing notable happened here.
Took 30 hits from Scorching Ray (1,641,105 total).
starKicked Solar Blast with Pummel.
swordsUsed Demolish ×3.
swordsUsed Avatar ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.