287
Item Level
287
Group Avg
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Holy · This run: B+ · Your The Seat of the Triumvirate grade: B+ across 1 run
Interrupt Discipline
6 total interrupts, 6 critical kicks
Low
Kick Rate
Survivability
2 deaths, 17,891,302 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report Tyd2Fp1wtjkn7HZL · fight 4
Activity Level
44.4 casts per minute, 1,322 total casts
44.4 CPM
Rotation
Deaths Recorded
Took 17,891,302 avoidable damage (38% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
vs Other +17 Keys
65
vs All Keys
97
Your grade uses the "vs Other +17 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Cleanse
x9
Hammer of Justice
x4
Utility scoring for Holy Paladin. You have a baseline interrupt (Rebuke), so kicks count toward your grade alongside dispels and CC. Your class dispels: Cleanse (Poison, Disease, Magic). CC abilities we track: Hammer of Justice, Repentance, Blinding Light. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Holy Paladin, Rebuke is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
1
Avoidable dmg taken
17,891,302
Total dmg taken
46,679,664
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Holy Paladin has access to regardless of talent build: Avenging Wrath (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Avenging Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,322
CPM
44.4
Total casts divided by fight duration, scored against benchmarks specific to Holy Paladin. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 34+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Holy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
65.0
Percentile
HPS %
99.2
Percentile
iLvl
287
Item Level
Dispels
8
Cleanses
CC
4
Applications
Group iLvl
287
Average
12 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 19 hits from Chains of Subjugation (1,999,402 total).
Took 10 hits from Rupture (386,035 total).
swordsUsed Avenging Wrath.
Took 21 hits from Oozing Slam (1,819,759 total).
Took 2 hits from Crashing Void (666,578 total).
swordsUsed Avenging Wrath.
Took 5 hits from Backstab (687,100 total).
Took 5 hits from Void Expulsion (539,737 total).
Took 5 hits from Rift Tear (160,519 total).
swordsUsed Avenging Wrath.
Took 5 hits from Void Expulsion (564,111 total).
Took 5 hits from Rift Tear (189,805 total).
Took 2 hits from Devouring Frenzy (86,888 total).
Died to Backstab.
Took 5 hits from Void Expulsion (553,387 total).
Took 5 hits from Backstab (520,497 total).
Took 10 hits from Rift Tear (373,302 total).
swordsUsed Avenging Wrath.
Took 20 hits from Backstab (2,555,778 total).
Took 5 hits from Void Expulsion (566,725 total).
Took 6 hits from Rift Tear (220,647 total).
Took 5 hits from Rupture (189,405 total).
swordsUsed Avenging Wrath.
Took 20 hits from Overload (2,534,975 total).
Took 19 hits from Shadow Pounce (1,800,434 total).
Took 44 hits from Umbral Nova (519,912 total).
swordsUsed Avenging Wrath.
Took 34 hits from Eruption (2,853,132 total).
Took 27 hits from Eruption (2,367,282 total).
Took 5 hits from Backstab (654,442 total).
Nothing notable happened here.
Took 18 hits from Void Storm (2,652,558 total).
Took 19 hits from Mass Void Infusion (1,910,476 total).
Took 8 hits from Mind Flay (905,074 total).
Took 15 hits from Unstable Entrance (680,456 total).
Took 3 hits from Umbral Waves (337,870 total).
swordsUsed Avenging Wrath.
Died to Discordant Beam.
Took 200 hits from Dirge of Despair (3,901,880 total).
swordsUsed Avenging Wrath ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.