270
Item Level
261
Group Avg
Paste a Warcraft Logs report URL (or its 16-character code) and we'll ingest it into this profile.
Windwalker · This run: B- · Your Windrunner Spire grade: B- across 3 runs
Interrupt Discipline
21 total interrupts, 21 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 5,078,507 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report j2wWhH3gvaNGTP6n · fight 2
Activity Level
36.4 casts per minute, 1,048 total casts
36.4 CPM
Rotation
Deaths Recorded
Took 5,078,507 avoidable damage (29% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
38
vs All Keys
42
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x25
Leg Sweep
x5
Ring of Peace
x2
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
5,078,507
Total dmg taken
17,760,788
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,048
CPM
36.4
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
37.7
Percentile
iLvl
270
Item Level
Dispels
0
Cleanses
CC
7
Applications
Group iLvl
261
Average
11 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 24 hits from Arcane Salvo (890,470 total).
starKicked Spirit Bolt with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 16 hits from Soul Torment (661,382 total).
starKicked Spirit Bolt with Spear Hand Strike.
Took 20 hits from Spore Dispersal (700,275 total).
Took 3 hits from Poison Spray (140,036 total).
starKicked Spirit Bolt with Spear Hand Strike.
starKicked Fungal Bolt with Spear Hand Strike.
shieldUsed Touch of Karma ×2.
Took 12 hits from Flaming Updraft (499,807 total).
shieldUsed Touch of Karma ×2.
Took 8 hits from Soul Torment (347,434 total).
Took 4 hits from Pulsing Shriek (208,869 total).
Took 2 hits from Shadowrive (65,768 total).
starKicked Poison Blades with Spear Hand Strike ×2.
starKicked Shadow Bolt with Spear Hand Strike ×2.
shieldUsed Touch of Karma.
Took 21 hits from Fetid Spew (714,510 total).
Took 8 hits from Pulsing Shriek (428,054 total).
Took 2 hits from Shadowrive (59,696 total).
starKicked Shadow Bolt with Spear Hand Strike ×2.
starKicked Poison Blades with Spear Hand Strike.
starKicked Pulsing Shriek with Spear Hand Strike.
Took 60 hits from Splattered (1,089,962 total).
Took 6 hits from Splattering Spew (688,600 total).
Took 9 hits from Debilitating Shriek (394,983 total).
starKicked Shadow Bolt with Spear Hand Strike.
shieldUsed Touch of Karma ×2.
shieldUsed Touch of Karma.
Took 33 hits from Throw Axe (847,540 total).
Took 3 hits from Flame Nova (381,189 total).
starKicked Chain Lightning with Spear Hand Strike ×2.
shieldUsed Touch of Karma.
Died to Falling Rubble.
Took 13 hits from Reckless Leap (335,170 total).
Took 7 hits from Throw Axe (139,537 total).
starKicked Chain Lightning with Spear Hand Strike.
shieldUsed Touch of Karma ×2.
Died to Billowing Wind.
Took 105 hits from Squall Leap (1,992,652 total).
Took 27 hits from Gust Shot (778,645 total).
Took 8 hits from Squall Leap (548,121 total).
shieldUsed Touch of Karma.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.