276
Item Level
274
Group Avg
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Windwalker · This run: B · Your Windrunner Spire grade: B- across 3 runs
Interrupt Discipline
44 total interrupts, 14 critical kicks
Elite
Kick Rate
Survivability
2 deaths, 5,793,986 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 2GzKyax4nfTNMrQ3 · fight 5
Activity Level
38.2 casts per minute, 851 total casts
38.2 CPM
Rotation
Deaths Recorded
Took 5,793,986 avoidable damage (36% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +11 Keys
51
vs All Keys
70
Your grade uses the "vs Other +11 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Spear Hand Strike
x22
Leg Sweep
x9
Ring of Peace
x1
Utility scoring for Windwalker Monk. We count every Spear Hand Strike cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Detox (Poison, Disease). CC abilities we track: Paralysis, Leg Sweep, Ring of Peace. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Windwalker Monk, Spear Hand Strike is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
0
Avoidable dmg taken
5,793,986
Total dmg taken
16,166,340
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Windwalker Monk has access to regardless of talent build: Touch of Karma (defensive, ~10% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Touch of Karma through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
851
CPM
38.2
Total casts divided by fight duration, scored against benchmarks specific to Windwalker Monk. Our thresholds for your spec: below 18 CPM = 0, 28 = 50, 38 = 80, 48+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Windwalker, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
51.2
Percentile
iLvl
276
Item Level
Dispels
0
Cleanses
CC
10
Applications
Group iLvl
274
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 18 hits from Arcane Salvo (728,246 total).
Took 16 hits from Soul Torment (653,186 total).
shieldUsed Touch of Karma.
Took 3 hits from Poison Spray (162,324 total).
Took 2 hits from Soul Torment (100,170 total).
starKicked Spirit Bolt with Spear Hand Strike ×2.
shieldUsed Touch of Karma.
Died to Melee.
Took 17 hits from Spore Dispersal (728,798 total).
Took 44,652 from Soul Torment.
starKicked Fungal Bolt with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 12 hits from Flaming Updraft (546,693 total).
shieldUsed Touch of Karma.
Took 23 hits from Soul Torment (1,084,615 total).
Took 2 hits from Pulsing Shriek (122,783 total).
Took 2 hits from Shadowrive (55,107 total).
starKicked Poison Blades with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 8 hits from Pulsing Shriek (479,643 total).
Took 3 hits from Shadowrive (88,797 total).
Took 2 hits from Fetid Spew (59,695 total).
starKicked Shadow Bolt with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 30 hits from Splattered (656,256 total).
Took 3 hits from Splattering Spew (303,331 total).
Took 3 hits from Debilitating Shriek (187,536 total).
shieldUsed Touch of Karma.
shieldUsed Touch of Karma.
Took 18 hits from Throw Axe (381,343 total).
Took 89,543 from Flame Nova.
starKicked Chain Lightning with Spear Hand Strike.
shieldUsed Touch of Karma.
Took 22 hits from Throw Axe (600,219 total).
Took 139,909 from Flame Nova.
starKicked Chain Lightning with Spear Hand Strike.
Nothing notable happened here.
Took 14 hits from Throw Axe (330,266 total).
starKicked Chain Lightning with Spear Hand Strike ×2.
shieldUsed Touch of Karma ×2.
Died to Billowing Wind.
Took 67 hits from Squall Leap (1,434,504 total).
Took 18 hits from Gust Shot (487,803 total).
Took 5 hits from Squall Leap (370,434 total).
shieldUsed Touch of Karma.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.