270
Item Level
266
Group Avg
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Restoration · This run: B- · Your Maisara Caverns grade: B- across 4 runs
Interrupt Discipline
4 total interrupts, 4 critical kicks
Low
Kick Rate
Survivability
0 deaths, 10,421,049 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report WdvKYqBjXchJb74F · fight 2
Activity Level
28.2 casts per minute, 815 total casts
28.2 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Maisara Caverns grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Purify Spirit
x38
Capacitor Totem
x3
Wind Shear
x2
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
10,421,049
Total dmg taken
20,913,850
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
815
CPM
28.2
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
30.0
Percentile
HPS %
46.4
Percentile
iLvl
270
Item Level
Dispels
27
Cleanses
CC
3
Applications
Group iLvl
266
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Necrotic Wave (281,153 total).
Took 47 hits from Searing Presence (849,698 total).
Nothing notable happened here.
Nothing notable happened here.
Took 182,375 from Deafening Roar.
Took 2 hits from Necrotic Wave (92,800 total).
Took 33,981 from Sear.
starKicked Hex with Wind Shear.
Took 150 hits from Infected Pinions (3,284,303 total).
Took 21 hits from Barrage (675,165 total).
Took 17 hits from Spectral Strikes (553,367 total).
Took 7 hits from Spirit Rend (146,910 total).
Took 2 hits from Grim Ward (130,501 total).
starKicked Reanimation with Wind Shear.
Took 11 hits from Spectral Strikes (359,247 total).
Took 10 hits from Spirit Rend (301,539 total).
Took 4 hits from Grim Ward (258,509 total).
Took 18 hits from Spectral Strikes (574,591 total).
Took 8 hits from Grim Ward (528,769 total).
Took 139,914 from Soulstorms.
Took 3 hits from Spirit Rend (84,936 total).
Took 12 hits from Spectral Strikes (392,278 total).
Took 143,624 from Dread Slash.
Took 9 hits from Spectral Strikes (282,138 total).
Took 141,263 from Soulstorms.
Took 2 hits from Grim Ward (131,175 total).
Took 75 hits from Withering Miasma (1,832,692 total).
Took 12 hits from Lingering Dread (533,401 total).
Took 10 hits from Necrotic Convergence (433,973 total).
Nothing notable happened here.
Took 9 hits from Grim Ward (587,474 total).
Took 10 hits from Spirit Rend (231,285 total).
Took 8 hits from Ritual Drums (826,429 total).
Took 13 hits from Spectral Strikes (423,265 total).
Took 138,486 from Soulstorms.
Took 2 hits from Spirit Rend (29,828 total).
Took 12 hits from Deathgorged Vessel (1,082,740 total).
Took 18 hits from Withering Soul (200,230 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.