290
Item Level
288
Group Avg
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Restoration · This run: A- · Your The Seat of the Triumvirate grade: A- across 7 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
1 deaths, 11,604,352 avoidable damage taken
Clean
Risk Index
Cooldown Management
92% of expected cooldowns used
92%
Usage Rate
What happened each pack
Report qprG9DwMLk3a46z7 · fight 4
Activity Level
41.0 casts per minute, 1,223 total casts
41.0 CPM
Rotation
Deaths Recorded
Took 11,604,352 avoidable damage (25% of total).
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Wind Shear
x14
Purify Spirit
x10
Capacitor Totem
x3
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
11,604,352
Total dmg taken
45,597,040
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
92%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,223
CPM
41.0
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
94.7
Percentile
iLvl
290
Item Level
Dispels
14
Cleanses
CC
3
Applications
Group iLvl
288
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 12 hits from Chains of Subjugation (1,146,474 total).
Took 5 hits from Rupture (169,352 total).
starKicked Umbral Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 7 hits from Chains of Subjugation (710,163 total).
Took 5 hits from Rupture (125,804 total).
starKicked Umbral Bolt with Wind Shear.
Took 5 hits from Chains of Subjugation (558,304 total).
Took 5 hits from Rupture (186,104 total).
shieldUsed Healing Tide Totem.
Died to Void Sludge.
Took 21 hits from Oozing Slam (1,787,035 total).
Took 3 hits from Crashing Void (1,070,082 total).
Took 5 hits from Rupture (156,324 total).
shieldUsed Healing Tide Totem.
Took 10 hits from Backstab (1,365,956 total).
Took 5 hits from Void Expulsion (713,369 total).
Took 5 hits from Rupture (169,351 total).
Took 5 hits from Rift Tear (163,769 total).
shieldUsed Spirit Link Totem.
Took 5 hits from Void Expulsion (713,370 total).
Took 2 hits from Chains of Subjugation (189,824 total).
Took 5 hits from Rift Tear (186,101 total).
starKicked Umbral Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
Took 7 hits from Void Expulsion (977,317 total).
Took 10 hits from Rift Tear (446,643 total).
shieldUsed Healing Tide Totem.
shieldUsed Spirit Link Totem.
Took 5 hits from Rupture (186,100 total).
Took 127,690 from Devouring Frenzy.
Took 111,660 from Chains of Subjugation.
Took 6 hits from Void Expulsion (856,044 total).
Took 10 hits from Rift Tear (344,287 total).
starKicked Umbral Bolt with Wind Shear.
shieldUsed Healing Tide Totem.
Nothing notable happened here.
Took 18 hits from Overload (2,461,212 total).
Took 12 hits from Shadow Pounce (1,201,920 total).
Took 23 hits from Umbral Nova (410,239 total).
Took 5 hits from Rupture (163,768 total).
starKicked Dread Screech with Wind Shear.
shieldUsed Healing Tide Totem.
Took 9 hits from Eruption (856,066 total).
shieldUsed Healing Tide Totem.
shieldUsed Healing Tide Totem.
starKicked Umbral Bolt with Wind Shear.
Took 18 hits from Void Storm (2,679,782 total).
Took 20 hits from Mind Flay (2,209,749 total).
Took 12 hits from Mass Void Infusion (1,155,689 total).
Took 15 hits from Unstable Entrance (635,350 total).
starKicked Mind Blast with Wind Shear ×3.
shieldUsed Spirit Link Totem.
shieldUsed Healing Tide Totem.
Took 256 hits from Dirge of Despair (5,627,827 total).
shieldUsed Healing Tide Totem ×2.
shieldUsed Spirit Link Totem.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.