283
Item Level
276
Group Avg
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Beast Mastery · This run: B+ · Your Magister's Terrace grade: A across 3 runs
Interrupt Discipline
12 total interrupts, 10 critical kicks
Good
Kick Rate
Survivability
2 deaths, 11,580,207 avoidable damage taken
Risky
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report L3Cnct41zArHpxgk · fight 4
Activity Level
46.7 casts per minute, 1,256 total casts
46.7 CPM
Rotation
Deaths Recorded
Took 11,580,207 avoidable damage (55% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
63
vs All Keys
35
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Counter Shot
x16
Tranquilizing Shot
x2
Utility scoring for Beast Mastery Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Beast Mastery Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
2
Avoidable deaths
2
Avoidable dmg taken
11,580,207
Total dmg taken
21,001,675
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Beast Mastery Hunter has access to regardless of talent build: Bestial Wrath (offensive, ~25% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Bestial Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,256
CPM
46.7
Total casts divided by fight duration, scored against benchmarks specific to Beast Mastery Hunter. Our thresholds for your spec: below 10 CPM = 0, 16 = 50, 22 = 80, 30+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Beast Mastery, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
62.6
Percentile
iLvl
283
Item Level
Dispels
4
Cleanses
CC
0
Applications
Group iLvl
276
Average
16 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Arcane Beam (219,395 total).
swordsUsed Bestial Wrath.
Took 5 hits from Holy Fire (263,136 total).
Took 2 hits from Arcane Volley (77,392 total).
swordsUsed Bestial Wrath.
Took 11 hits from Ignition (359,454 total).
Took 7 hits from Arcane Volley (332,872 total).
swordsUsed Bestial Wrath.
Took 16 hits from Holy Fire (839,693 total).
Took 3 hits from Arcane Beam (109,698 total).
starKicked Arcane Bolt with Counter Shot.
swordsUsed Bestial Wrath ×2.
Took 38 hits from Ignition (1,125,203 total).
Took 9 hits from Holy Fire (472,410 total).
Took 18 hits from Energy Release (336,131 total).
starKicked Polymorph with Counter Shot.
swordsUsed Bestial Wrath ×2.
Took 3 hits from Arcane Expulsion (406,586 total).
Took 6 hits from Unstable Energy (150,181 total).
swordsUsed Bestial Wrath ×4.
Died to Runic Glaive.
Took 70 hits from Runic Glaive (3,790,572 total).
Took 13 hits from Holy Fire (573,286 total).
Took 12 hits from Energy Release (224,083 total).
starKicked Arcane Bolt with Counter Shot ×2.
swordsUsed Bestial Wrath ×2.
Took 7 hits from Null Reaction (584,099 total).
swordsUsed Bestial Wrath ×3.
Nothing notable happened here.
Took 12 hits from Consuming Shadows (1,078,154 total).
Took 30 hits from Void Eruption (409,718 total).
Took 5 hits from Dimensional Shred (375,538 total).
starKicked Shadow Bolt with Counter Shot.
Kicked Cosmic Ascension with Counter Shot.
swordsUsed Bestial Wrath ×4.
Took 8 hits from Consuming Shadows (743,745 total).
Took 24 hits from Void Eruption (336,167 total).
Took 2 hits from Dimensional Shred (122,610 total).
starKicked Shadow Bolt with Counter Shot ×2.
swordsUsed Bestial Wrath.
Died to Cosmic Sting.
Took 6 hits from Cosmic Sting (755,685 total).
starKicked Shadow Bolt with Counter Shot.
swordsUsed Bestial Wrath ×2.
Took 18 hits from Astral Grasp (685,083 total).
Took 10 hits from Cosmic Sting (638,764 total).
swordsUsed Bestial Wrath ×4.
Took 4 hits from Dimensional Shred (297,161 total).
starKicked Terror Wave with Counter Shot.
swordsUsed Bestial Wrath ×2.
Took 8 hits from Consuming Shadows (877,042 total).
Took 24 hits from Void Eruption (340,135 total).
swordsUsed Bestial Wrath ×2.
Took 39 hits from Devouring Entropy (1,007,804 total).
Took 2 hits from Unstable Void Essence (188,376 total).
swordsUsed Bestial Wrath ×4.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.