271
Item Level
274
Group Avg
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Beast Mastery · This run: B+ · Your Windrunner Spire grade: A across 4 runs
Interrupt Discipline
5 total interrupts, 5 critical kicks
Low
Kick Rate
Survivability
1 deaths, 4,811,426 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report vnjZJzy2w7McWmpa · fight 1
Activity Level
45.6 casts per minute, 888 total casts
45.6 CPM
Rotation
Deaths Recorded
Took 4,811,426 avoidable damage (37% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
66
vs All Keys
36
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Counter Shot
x9
Tranquilizing Shot
x3
Utility scoring for Beast Mastery Hunter. We count every Counter Shot cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Tranquilizing Shot (Enrage and Magic off enemies). CC abilities we track: Freezing Trap, Binding Shot, Wyvern Sting, Bursting Shot. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Beast Mastery Hunter, Counter Shot is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
4,811,426
Total dmg taken
12,943,198
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Beast Mastery Hunter has access to regardless of talent build: Bestial Wrath (offensive, ~25% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Bestial Wrath through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
888
CPM
45.6
Total casts divided by fight duration, scored against benchmarks specific to Beast Mastery Hunter. Our thresholds for your spec: below 10 CPM = 0, 16 = 50, 22 = 80, 30+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Beast Mastery, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
66.2
Percentile
iLvl
271
Item Level
Dispels
4
Cleanses
CC
0
Applications
Group iLvl
274
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 16 hits from Arcane Salvo (704,347 total).
Took 3 hits from Soul Torment (158,344 total).
swordsUsed Bestial Wrath.
Took 6 hits from Soul Torment (316,686 total).
swordsUsed Bestial Wrath ×2.
Took 13 hits from Poison Spray (560,733 total).
Took 10 hits from Spore Dispersal (411,050 total).
starKicked Fungal Bolt with Counter Shot.
swordsUsed Bestial Wrath ×4.
Took 10 hits from Flaming Updraft (475,471 total).
swordsUsed Bestial Wrath ×4.
Took 3 hits from Soul Torment (158,344 total).
swordsUsed Bestial Wrath.
Took 2 hits from Shadowrive (253,346 total).
Took 3 hits from Pulsing Shriek (182,203 total).
starKicked Pulsing Shriek with Counter Shot.
swordsUsed Bestial Wrath.
Took 20 hits from Fetid Spew (758,748 total).
Took 2 hits from Shadowrive (253,344 total).
Took 4 hits from Pulsing Shriek (242,937 total).
swordsUsed Bestial Wrath ×2.
Took 28 hits from Splattered (621,513 total).
Took 3 hits from Splattering Spew (283,627 total).
Took 3 hits from Debilitating Shriek (181,601 total).
swordsUsed Bestial Wrath ×3.
swordsUsed Bestial Wrath ×2.
Took 7 hits from Throw Axe (254,111 total).
swordsUsed Bestial Wrath.
Took 20 hits from Throw Axe (701,933 total).
Took 102,036 from Flame Nova.
swordsUsed Bestial Wrath.
Took 137,018 from Flame Nova.
swordsUsed Bestial Wrath.
Nothing notable happened here.
Died to Intimidating Shout.
Took 26 hits from Reckless Leap (1,162,225 total).
starKicked Chain Lightning with Counter Shot.
swordsUsed Bestial Wrath ×4.
Took 58 hits from Squall Leap (1,230,062 total).
Took 4 hits from Squall Leap (330,231 total).
Took 9 hits from Gust Shot (288,216 total).
swordsUsed Bestial Wrath ×4.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.