272
Item Level
263
Group Avg
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Balance · This run: C+ · Your Magister's Terrace grade: C+ across 2 runs
Interrupt Discipline
3 total interrupts, 3 critical kicks
Low
Kick Rate
Survivability
0 deaths, 6,539,259 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report QLjxDy2Cg67ra4HK · fight 38
Activity Level
38.1 casts per minute, 1,091 total casts
38.1 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Solar Beam
x14
Utility scoring for Balance Druid. We count every Solar Beam cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Balance Druid, Solar Beam is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
6,539,259
Total dmg taken
17,178,859
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Balance Druid has access to regardless of talent build: Incarnation: Chosen of Elune (offensive, ~15% expected uptime), Celestial Alignment (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Incarnation: Chosen of Elune through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,091
CPM
38.1
Total casts divided by fight duration, scored against benchmarks specific to Balance Druid. Our thresholds for your spec: below 8 CPM = 0, 14 = 50, 20 = 80, 28+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Balance, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
13.3
Percentile
iLvl
272
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
263
Average
17 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
starKicked Arcane Bolt with Solar Beam.
swordsUsed Fury of Elune ×3.
swordsUsed Incarnation: Chosen of Elune.
Took 5 hits from Holy Fire (167,787 total).
Took 5 hits from Arcane Volley (128,174 total).
swordsUsed Fury of Elune ×2.
Took 13 hits from Ignition (251,387 total).
Took 2 hits from Arcane Volley (48,494 total).
swordsUsed Fury of Elune.
swordsUsed Incarnation: Chosen of Elune.
swordsUsed Fury of Elune ×2.
Took 10 hits from Ignition (185,834 total).
Took 6 hits from Energy Release (74,350 total).
swordsUsed Fury of Elune ×2.
swordsUsed Incarnation: Chosen of Elune.
Took 20 hits from Ignition (373,968 total).
Took 12 hits from Energy Release (99,167 total).
swordsUsed Fury of Elune ×2.
Took 4 hits from Arcane Expulsion (457,504 total).
Took 6 hits from Unstable Energy (244,529 total).
swordsUsed Fury of Elune ×8.
swordsUsed Incarnation: Chosen of Elune.
Took 72 hits from Runic Glaive (1,903,874 total).
Took 4 hits from Holy Fire (128,549 total).
starKicked Arcane Bolt with Solar Beam.
swordsUsed Fury of Elune ×6.
swordsUsed Incarnation: Chosen of Elune ×2.
Took 8 hits from Null Reaction (500,751 total).
swordsUsed Fury of Elune ×14.
swordsUsed Incarnation: Chosen of Elune.
Took 6 hits from Dimensional Shred (233,196 total).
starKicked Shadow Bolt with Solar Beam.
swordsUsed Fury of Elune ×3.
swordsUsed Incarnation: Chosen of Elune.
Took 4 hits from Consuming Shadows (249,967 total).
Took 17 hits from Void Eruption (152,036 total).
Took 44,896 from Dimensional Shred.
swordsUsed Fury of Elune ×4.
swordsUsed Incarnation: Chosen of Elune.
Took 8 hits from Consuming Shadows (502,479 total).
Took 30 hits from Void Eruption (264,185 total).
Took 46,133 from Dimensional Shred.
swordsUsed Fury of Elune ×7.
swordsUsed Incarnation: Chosen of Elune.
Took 28 hits from Cosmic Sting (1,200,519 total).
Took 18 hits from Astral Grasp (506,501 total).
swordsUsed Fury of Elune ×11.
swordsUsed Incarnation: Chosen of Elune.
Took 44,105 from Dimensional Shred.
swordsUsed Fury of Elune ×3.
swordsUsed Incarnation: Chosen of Elune.
Took 2 hits from Dimensional Shred (81,978 total).
swordsUsed Fury of Elune.
Took 8 hits from Consuming Shadows (466,904 total).
Took 23 hits from Void Eruption (203,238 total).
swordsUsed Fury of Elune ×4.
swordsUsed Incarnation: Chosen of Elune.
Took 105 hits from Devouring Entropy (2,215,516 total).
Took 6 hits from Unstable Void Essence (396,333 total).
Took 2 hits from Entropy Blast (283,479 total).
swordsUsed Fury of Elune ×8.
swordsUsed Incarnation: Chosen of Elune.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.