264
Item Level
264
Group Avg
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Restoration · This run: D · Your The Seat of the Triumvirate grade: D across 1 run
Interrupt Discipline
11 total interrupts, 11 critical kicks
Good
Kick Rate
Survivability
0 deaths, 4,017,659 avoidable damage taken
Perfect
Risk Index
Cooldown Management
0% of expected cooldowns used
0%
Usage Rate
What happened each pack
Report LVv2mDQz6T3fJFtP · fight 4
Activity Level
31.4 casts per minute, 631 total casts
31.4 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall The Seat of the Triumvirate grade, click through.
20% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
How much you healed relative to other healers of your spec.
WCL percentile for HPS against same-spec healers in this M+ zone. A high score here reflects actually healing (throughput), separate from your utility and damage.
How to improve
Low throughput on high keys usually means either the tank is taking unnecessary damage (addressable via CC/kicks) or you're not using your group heals on CD.
20% of composite
Interrupts + dispels + crowd control per run.
Wind Shear
x9
Purify Spirit
x3
Capacitor Totem
x2
Utility scoring for Restoration Shaman. You have a baseline interrupt (Wind Shear), so kicks count toward your grade alongside dispels and CC. Your class dispels: Purify Spirit (Resto) / Cleanse Spirit (Enh) (Curse, Magic). CC abilities we track: Capacitor Totem, Hex, Sundering. Rough split: ~50% dispels, ~30% interrupts, ~20% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Restoration Shaman, Wind Shear is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
20% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
4,017,659
Total dmg taken
9,715,198
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
10% of composite
Did you press your major cooldowns on schedule?
CD usage
0%
We track the cooldowns every Restoration Shaman has access to regardless of talent build: Spirit Link Totem (defensive, ~5% expected uptime), Healing Tide Totem (defensive, ~9% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Spirit Link Totem through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
631
CPM
31.4
Total casts divided by fight duration, scored against benchmarks specific to Restoration Shaman. Our thresholds for your spec: below 10 CPM = 0, 22 = 50, 32 = 80, 42+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Restoration, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
13.3
Percentile
HPS %
13.3
Percentile
iLvl
264
Item Level
Dispels
3
Cleanses
CC
2
Applications
Group iLvl
264
Average
15 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 3 hits from Chains of Subjugation (107,425 total).
Took 5 hits from Rupture (59,680 total).
Took 12 hits from Chains of Subjugation (418,957 total).
starKicked Umbral Bolt with Wind Shear.
Took 7 hits from Oozing Slam (192,267 total).
Took 119,361 from Crashing Void.
Took 5 hits from Rupture (53,407 total).
Took 10 hits from Backstab (450,001 total).
Took 3 hits from Void Expulsion (177,513 total).
Took 5 hits from Rift Tear (59,681 total).
starKicked Shadowmend with Wind Shear.
Nothing notable happened here.
Took 3 hits from Void Expulsion (171,295 total).
Took 5 hits from Rift Tear (53,408 total).
Took 5 hits from Rift Tear (71,615 total).
Took 59,172 from Void Expulsion.
starKicked Umbral Bolt with Wind Shear.
Took 5 hits from Void Expulsion (295,855 total).
Took 5 hits from Rift Tear (71,615 total).
Took 5 hits from Rupture (67,440 total).
starKicked Umbral Bolt with Wind Shear.
Took 10 hits from Overload (453,578 total).
Took 12 hits from Shadow Pounce (385,884 total).
Took 19 hits from Umbral Nova (107,128 total).
Took 36 hits from Eruption (1,027,326 total).
starKicked Abyssal Enhancement with Wind Shear.
Took 18 hits from Eruption (520,204 total).
Took 4 hits from Umbral Waves (199,437 total).
starKicked Abyssal Enhancement with Wind Shear ×3.
Took 6 hits from Void Storm (321,970 total).
Took 6 hits from Mass Void Infusion (214,849 total).
Took 4 hits from Mind Flay (149,544 total).
Took 5 hits from Unstable Entrance (67,139 total).
starKicked Mind Blast with Wind Shear.
Nothing notable happened here.
Took 8 hits from Eruption (229,193 total).
Took 136 hits from Dirge of Despair (986,847 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.