275
Item Level
272
Group Avg
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Guardian · This run: A · Your Magister's Terrace grade: A across 1 run
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
1 deaths, 8,751,730 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report dtBgQPqVKnX1ZAJj · fight 3
Activity Level
55.6 casts per minute, 1,674 total casts
55.6 CPM
Rotation
Deaths Recorded
Took 8,751,730 avoidable damage (15% of total).
How This Run Graded
Scored from this fight alone. For your overall Magister's Terrace grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +10 Keys
74
vs All Keys
45
Your grade uses the "vs Other +10 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Skull Bash
x9
Incapacitating Roar
x3
Utility scoring for Guardian Druid. We count every Skull Bash cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Nature's Cure (Resto) / Remove Corruption (all) (Curse, Poison). CC abilities we track: Hibernate, Incapacitating Roar, Mighty Bash, Mass Entanglement, Entangling Roots. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Guardian Druid, Skull Bash is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
1
Avoidable dmg taken
8,751,730
Total dmg taken
58,598,552
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Guardian Druid has access to regardless of talent build: Barkskin (defensive, ~10% expected uptime), Survival Instincts (defensive, ~5% expected uptime), Incarnation: Guardian of Ursoc (defensive, ~16% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Barkskin through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,674
CPM
55.6
Total casts divided by fight duration, scored against benchmarks specific to Guardian Druid. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Guardian, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
74.3
Percentile
iLvl
275
Item Level
Dispels
2
Cleanses
CC
3
Applications
Group iLvl
272
Average
13 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 6 hits from Arcane Blade (289,382 total).
Took 15 hits from Arcane Blade (424,752 total).
Took 3 hits from Arcane Volley (75,648 total).
Took 18 hits from Ignition (278,783 total).
Took 12 hits from Arcane Volley (248,250 total).
Took 40 hits from Ignition (690,163 total).
Took 8 hits from Arcane Blade (371,351 total).
Took 18 hits from Energy Release (218,939 total).
Took 32,348 from Holy Fire.
starKicked Arcane Bolt with Skull Bash.
starKicked Pyroblast with Skull Bash.
Took 4 hits from Arcane Expulsion (348,724 total).
Took 6 hits from Unstable Energy (203,082 total).
Took 72 hits from Runic Glaive (2,706,007 total).
Took 35 hits from Arcane Blade (1,490,074 total).
Took 24 hits from Energy Release (330,953 total).
Took 16 hits from Holy Fire (314,731 total).
Took 8 hits from Null Reaction (362,189 total).
Took 8 hits from Consuming Shadows (312,668 total).
Took 29 hits from Void Eruption (277,547 total).
Took 36,158 from Dimensional Shred.
starKicked Shadow Bolt with Skull Bash.
starKicked Terror Wave with Skull Bash.
Died to Astral Grasp.
Took 49 hits from Astral Grasp (1,426,799 total).
Took 19 hits from Cosmic Sting (986,155 total).
Took 14 hits from Cosmic Sting (480,946 total).
Took 9 hits from Astral Grasp (260,892 total).
starKicked Terror Wave with Skull Bash.
Took 12 hits from Consuming Shadows (769,330 total).
Took 35 hits from Void Eruption (292,270 total).
Took 38 hits from Entropy Blast (1,676,378 total).
Took 6 hits from Hulking Fragment (1,052,255 total).
Took 68 hits from Stygian Ichor (657,745 total).
Took 4 hits from Unstable Void Essence (266,470 total).
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.