279
Item Level
281
Group Avg
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Protection · This run: B+ · Your Skyreach grade: B+ across 3 runs
Interrupt Discipline
10 total interrupts, 10 critical kicks
Good
Kick Rate
Survivability
0 deaths, 11,826,981 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report k8dmXGhDyjv3JHRC · fight 2
Activity Level
54.1 casts per minute, 1,195 total casts
54.1 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
25% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
27
vs All Keys
70
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
15% of composite
Interrupts + dispels + crowd control per run.
Pummel
x5
Utility scoring for Protection Warrior. We count every Pummel cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Warrior has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Intimidating Shout, Storm Bolt, Shockwave. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Protection Warrior, Pummel is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
11,826,981
Total dmg taken
43,740,064
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
20% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Protection Warrior has access to regardless of talent build: Shield Wall (defensive, ~3% expected uptime), Shield Block (defensive, ~40% expected uptime), Avatar (offensive, ~15% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Shield Wall through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
15% of composite
Activity level: are you pressing buttons?
Total casts
1,195
CPM
54.1
Total casts divided by fight duration, scored against benchmarks specific to Protection Warrior. Our thresholds for your spec: below 16 CPM = 0, 26 = 50, 36 = 80, 44+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Protection, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
27.3
Percentile
iLvl
279
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
281
Average
11 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 16 hits from Blade Rush (946,913 total).
Took 12 hits from Dire Screech (461,741 total).
Took 12 hits from Wrathful Wind (235,982 total).
Took 2 hits from Ricocheting Chakram (118,596 total).
starKicked Repel with Disrupting Shout.
Took 28 hits from Fan of Blades (1,167,818 total).
Took 27 hits from Fiery Talon (1,694,593 total).
Took 3 hits from Solar Barrier (13,849 total).
Took 21 hits from Fiery Talon (492,209 total).
Took 4 hits from Solar Barrier (53,734 total).
Took 2 hits from Supernova (296,269 total).
Nothing notable happened here.
Took 26 hits from Burning Pursuit (1,022,616 total).
Took 5 hits from Sunbreak (494,711 total).
Took 5 hits from Burning Claws (238,421 total).
Took 36 hits from Fiery Talon (2,383,112 total).
Took 8 hits from Blade Rush (476,588 total).
Took 3 hits from Solar Barrier (44,769 total).
Took 23 hits from Fiery Talon (630,906 total).
Took 2 hits from Ricocheting Chakram (133,469 total).
Took 39,099 from Solar Flare.
Took 33 hits from Fiery Talon (982,438 total).
Took 9 hits from Dire Screech (339,102 total).
Took 5 hits from Blade Rush (254,114 total).
Took 2 hits from Ricocheting Chakram (115,067 total).
Took 2 hits from Solar Flare (97,416 total).
starKicked Repel with Pummel.
Took 67 hits from Scorching Ray (3,330,126 total).
starKicked Solar Blast with Pummel.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.