274
Item Level
276
Group Avg
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Unholy · This run: A- · Your Nexus-Point Xenas grade: A- across 2 runs
Interrupt Discipline
9 total interrupts, 9 critical kicks
Good
Kick Rate
Survivability
1 deaths, 7,135,868 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 3nN1ZYk2Kt6RPxyL · fight 4
Activity Level
37.2 casts per minute, 755 total casts
37.2 CPM
Rotation
Deaths Recorded
No death details available for this log.
Took 7,135,868 avoidable damage (44% of total).
How This Run Graded
Scored from this fight alone. For your overall Nexus-Point Xenas grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x10
Blinding Sleet
x3
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
7,135,868
Total dmg taken
16,384,165
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
755
CPM
37.2
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
64.5
Percentile
iLvl
274
Item Level
Dispels
0
Cleanses
CC
3
Applications
Group iLvl
276
Average
10 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
swordsUsed Army of the Dead.
Took 26 hits from Suppression Field (1,562,175 total).
Took 42 hits from Arcing Mana (763,869 total).
starKicked Umbra Bolt with Mind Freeze.
swordsUsed Army of the Dead ×2.
Took 23 hits from Arcing Mana (377,763 total).
starKicked Umbra Bolt with Mind Freeze.
starKicked Arcane Explosion with Mind Freeze.
Took 7 hits from Reflux Charge (403,184 total).
swordsUsed Army of the Dead ×2.
Took 26 hits from Dreadbellow (1,006,128 total).
Took 12 hits from Dark Beckoning (787,788 total).
starKicked Nullify with Mind Freeze.
swordsUsed Army of the Dead ×3.
Took 13 hits from Dreadbellow (477,312 total).
swordsUsed Army of the Dead.
Took 27 hits from Lightscar Flare (1,938,078 total).
Took 18 hits from Eclipsing Step (923,403 total).
swordsUsed Army of the Dead.
swordsUsed Army of the Dead.
Took 9 hits from Burning Radiance (488,412 total).
Took 7 hits from Blistering Smite (466,372 total).
starKicked Holy Bolt with Mind Freeze ×2.
swordsUsed Army of the Dead.
Took 14 hits from Brilliant Dispersion (894,491 total).
Took 5 hits from Divine Guile (441,253 total).
starKicked Divine Guile with Mind Freeze.
starKicked Divine Guile with Shambling Rush.
swordsUsed Army of the Dead.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.