288
Item Level
288
Group Avg
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Outlaw · This run: B+ · Your Algeth'ar Academy grade: B+ across 2 runs
Interrupt Discipline
13 total interrupts, 13 critical kicks
Good
Kick Rate
Survivability
0 deaths, 15,055,814 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report kAZJbWjfzCGB9hcD · fight 2
Activity Level
66.4 casts per minute, 2,041 total casts
66.4 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Algeth'ar Academy grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +18 Keys
13
vs All Keys
95
Your grade uses the "vs Other +18 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Kick
x10
Kidney Shot
x5
Blind
x4
Cheap Shot
x3
Utility scoring for Outlaw Rogue. We count every Kick cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Rogue has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Sap, Blind, Cheap Shot, Kidney Shot, Gouge. Rough split: ~70% interrupts, ~30% CC.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
15,055,814
Total dmg taken
25,989,583
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Outlaw Rogue has access to regardless of talent build: Adrenaline Rush (offensive, ~20% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Adrenaline Rush through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
2,041
CPM
66.4
Total casts divided by fight duration, scored against benchmarks specific to Outlaw Rogue. Our thresholds for your spec: below 20 CPM = 0, 30 = 50, 40 = 80, 50+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Outlaw, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
13.2
Percentile
iLvl
288
Item Level
Dispels
4
Cleanses
CC
12
Applications
Group iLvl
288
Average
14 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 4 hits from Darting Sting (695,807 total).
swordsUsed Adrenaline Rush ×3.
Took 21 hits from Splinterbark (3,284,397 total).
Took 2 hits from Burst Forth (640,600 total).
swordsUsed Adrenaline Rush ×4.
swordsUsed Adrenaline Rush ×2.
Nothing notable happened here.
Took 179,362 from Raging Screech.
swordsUsed Adrenaline Rush.
Took 4 hits from Raging Screech (841,901 total).
swordsUsed Adrenaline Rush.
Took 40 hits from Deafening Screech (2,798,634 total).
Took 27 hits from Blistering Fire (1,615,702 total).
swordsUsed Adrenaline Rush ×5.
Took 13 hits from Vicious Lunge (1,331,592 total).
swordsUsed Adrenaline Rush ×3.
Took 0 from Vicious Lunge.
starKicked Surge with Kick.
starKicked Monotonous Lecture with Kick.
swordsUsed Adrenaline Rush ×2.
Took 19 hits from Mana Bomb (1,932,273 total).
Took 4 hits from Arcane Fissure (856,344 total).
Took 7 hits from Arcane Orb (439,520 total).
swordsUsed Adrenaline Rush ×4.
Took 5 hits from Vicious Lunge (741,170 total).
starKicked Surge with Kick.
swordsUsed Adrenaline Rush ×2.
swordsUsed Adrenaline Rush.
Took 7 hits from Arcane Smash (2,400,708 total).
starKicked Arcane Bolt with Kick ×4.
swordsUsed Adrenaline Rush ×3.
Took 165 hits from Overwhelming Power (3,737,507 total).
Took 7 hits from Arcane Missiles (1,265,759 total).
Took 3 hits from Arcane Smash (761,806 total).
swordsUsed Adrenaline Rush ×6.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Outlaw Rogue, Kick is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.