283
Item Level
275
Group Avg
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Shadow · This run: A · Your Windrunner Spire grade: A across 2 runs
Interrupt Discipline
10 total interrupts, 10 critical kicks
Good
Kick Rate
Survivability
1 deaths, 5,998,074 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report v93LFYPgxdfKtcTB · fight 1
Activity Level
37.0 casts per minute, 830 total casts
37.0 CPM
Rotation
Deaths Recorded
Took 5,998,074 avoidable damage (29% of total).
How This Run Graded
Scored from this fight alone. For your overall Windrunner Spire grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
vs Other +12 Keys
80
vs All Keys
75
Your grade uses the "vs Other +12 Keys" score (bracketed). The "vs All Keys" score (global) is for context and doesn't affect your grade.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Silence
x16
Mass Dispel
x1
Psychic Scream
x1
Utility scoring for Shadow Priest. We count every Silence cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Your class dispels: Purify (Holy) / Purify Disease (all) (Disease); Dispel Magic / Mass Dispel (Magic off enemies). CC abilities we track: Mind Control, Psychic Scream, Holy Word: Chastise, Psychic Horror. Rough split: ~55% interrupts, ~25% CC, ~20% dispels.
How to improve
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
5,998,074
Total dmg taken
20,844,859
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Shadow Priest has access to regardless of talent build: Voidform (offensive, ~12% expected uptime), Power Infusion (offensive, ~13% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Voidform through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
830
CPM
37.0
Total casts divided by fight duration, scored against benchmarks specific to Shadow Priest. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Shadow, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
79.9
Percentile
iLvl
283
Item Level
Dispels
3
Cleanses
CC
1
Applications
Group iLvl
275
Average
11 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 16 hits from Soul Torment (871,874 total).
Took 6 hits from Arcane Salvo (298,487 total).
starKicked Spirit Bolt with Silence.
swordsUsed Voidform.
swordsUsed Power Infusion.
starKicked Spirit Bolt with Silence.
Died to Melee.
Took 18 hits from Poison Spray (1,020,804 total).
Took 5 hits from Spore Dispersal (268,751 total).
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 10 hits from Spore Dispersal (520,878 total).
starKicked Fungal Bolt with Silence ×2.
Took 12 hits from Flaming Updraft (680,495 total).
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 7 hits from Shadowrive (1,058,905 total).
Took 12 hits from Soul Torment (711,426 total).
Took 7 hits from Pulsing Shriek (522,573 total).
Took 9 hits from Fetid Spew (394,888 total).
starKicked Pulsing Shriek with Silence.
starKicked Poison Blades with Silence.
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 40 hits from Splattered (1,101,744 total).
Took 4 hits from Splattering Spew (521,980 total).
Took 6 hits from Debilitating Shriek (446,439 total).
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 33 hits from Throw Axe (1,462,228 total).
Took 170,212 from Flame Nova.
starKicked Chain Lightning with Silence.
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 10 hits from Throw Axe (476,152 total).
Took 161,253 from Flame Nova.
starKicked Chain Lightning with Silence.
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 13 hits from Reckless Leap (712,248 total).
Took 7 hits from Throw Axe (284,771 total).
starKicked Chain Lightning with Silence ×2.
swordsUsed Voidform.
swordsUsed Power Infusion.
Took 39 hits from Squall Leap (1,018,292 total).
Took 4 hits from Squall Leap (412,094 total).
Took 9 hits from Gust Shot (319,365 total).
swordsUsed Voidform.
swordsUsed Power Infusion.
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Shadow Priest, Silence is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.