292
Item Level
292
Group Avg
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Unholy · This run: A · Your Skyreach grade: A across 14 runs
Interrupt Discipline
20 total interrupts, 20 critical kicks
Elite
Kick Rate
Survivability
0 deaths, 34,436,756 avoidable damage taken
Perfect
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 2VB6ab3TpYfQ1GqA · fight 30
Activity Level
51.9 casts per minute, 1,380 total casts
51.9 CPM
Rotation
Zero Deaths
Clean run with no fatalities.
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x23
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
0
Avoidable deaths
0
Avoidable dmg taken
34,436,756
Total dmg taken
53,923,055
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
1,380
CPM
51.9
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
100.0
Percentile
iLvl
292
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
292
Average
10 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 8 hits from Blade Rush (3,059,185 total).
Took 8 hits from Ricocheting Chakram (2,316,562 total).
Took 12 hits from Dire Screech (2,080,744 total).
Took 8 hits from Wrathful Wind (817,341 total).
Took 399,346 from Dread Wind.
starKicked Repel with Mind Freeze ×2.
swordsUsed Army of the Dead ×2.
Took 48 hits from Fan of Blades (9,681,328 total).
Took 499,964 from Gale Surge.
swordsUsed Army of the Dead ×2.
Took 11 hits from Solar Barrier (767,100 total).
starKicked Solar Bolt with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 3 hits from Solar Barrier (205,918 total).
swordsUsed Army of the Dead.
Took 20 hits from Light Ray (3,974,364 total).
Took 4 hits from Supernova (1,955,327 total).
Took 57,886 from Solar Barrier.
swordsUsed Army of the Dead ×2.
Nothing notable happened here.
Took 62 hits from Burning Pursuit (9,578,005 total).
Took 9 hits from Sunbreak (3,902,665 total).
swordsUsed Army of the Dead ×3.
Took 14 hits from Solar Barrier (877,667 total).
Took 3 hits from Solar Flare (800,407 total).
Took 2 hits from Wrathful Wind (203,865 total).
starKicked Repel with Mind Freeze ×3.
swordsUsed Army of the Dead.
Took 9 hits from Dire Screech (1,437,541 total).
Took 4 hits from Ricocheting Chakram (1,216,301 total).
Took 4 hits from Blade Rush (1,142,192 total).
Took 558,970 from Dread Wind.
Took 280,131 from Solar Flare.
Took 0 from Solar Flame.
starKicked Solar Bolt with Mind Freeze ×3.
starKicked Repel with Mind Freeze ×2.
Used Army of the Dead ×2.
Took 29 hits from Scorching Ray (7,001,682 total).
starKicked Solar Blast with Mind Freeze ×7.
swordsUsed Army of the Dead ×2.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.