292
Item Level
292
Group Avg
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Unholy · This run: A · Your Skyreach grade: A across 14 runs
Interrupt Discipline
8 total interrupts, 8 critical kicks
Good
Kick Rate
Survivability
1 deaths, 28,846,907 avoidable damage taken
Clean
Risk Index
Cooldown Management
100% of expected cooldowns used
100%
Usage Rate
What happened each pack
Report 2VB6ab3TpYfQ1GqA · fight 23
Activity Level
45.1 casts per minute, 998 total casts
45.1 CPM
Rotation
Deaths Recorded
Took 28,846,907 avoidable damage (66% of total).
How This Run Graded
Scored from this fight alone. For your overall Skyreach grade, click through.
30% of composite
Where your damage ranks against other parses at the same key level.
For every run, we pull Warcraft Logs' percentile rank for your spec computed against other parses at the same key level. Your +6 is graded against other +6s, your +12 against other +12s. The run page also surfaces a second number showing where the same DPS would rank against the entire spec pool. That second number is for context only and does not affect your grade. Augmentation Evokers are a special case: their personal DPS ceiling is lower by design because they spend GCDs buffing teammates, so we also credit a portion of teammate damage done during their Ebon Might and Prescience windows back to their score.
How to improve
Review top-parse logs for your spec at your key level to see their opener, cooldown alignment, and target priority. Most sub-50 percentiles are fixable by tightening rotation, not by pushing gear.
20% of composite
Interrupts + dispels + crowd control per run.
Mind Freeze
x8
Utility scoring for Unholy Death Knight. We count every Mind Freeze cast you land; priority kicks (boss heals, mass CC) are weighted 1.5x when we have the data for this dungeon. Death Knight has no practical PvE dispel, so dispel contribution is redistributed into interrupts and CC. CC abilities we track: Asphyxiate, Blinding Sleet, Gnaw. Rough split: ~70% interrupts, ~30% CC.
How to improve
Install a kick-announcer (WeakAura or the OmniCD suite) and commit to a kick rotation with your team. For Unholy Death Knight, Mind Freeze is your bread and butter. Aim to cover at least the priority casts flagged in each dungeon guide.
25% of composite
Deaths, avoidable damage taken, and healing burden.
Deaths
1
Avoidable deaths
0
Avoidable dmg taken
28,846,907
Total dmg taken
43,780,593
Three signals: how often you died, how much of your damage taken came from ability IDs we know are avoidable, and how much healing you consumed relative to the group. Tanks aren't penalized for healing received (they're supposed to tank). Deaths caused by avoidable abilities cost extra. The death penalty softens at higher key levels (above +12) because even top players take unavoidable deaths in high keys. Avoidable damage and healing burden thresholds both scale with key level so a +25 isn't compared against +5 standards.
15% of composite
Did you press your major cooldowns on schedule?
CD usage
100%
We track the cooldowns every Unholy Death Knight has access to regardless of talent build: Army of the Dead (offensive, ~3% expected uptime). Expected uses are computed from fight duration, then compared against what you actually pressed. Talent-gated cooldowns (ones only some builds take) are intentionally excluded: we don't penalize you for not picking a specific talent. Missing a single major CD can meaningfully drop this category; hoarding it through the whole key is the most common sub-grade cause.
How to improve
Rebind your majors to a prominent key and treat them as rotational, not emergency. If you're sitting Army of the Dead through a 30-minute dungeon, that's 10+ minutes of its window wasted. Consider an OmniCD- or WeakAura-style cooldown tracker so the whole party can see each other's windows.
10% of composite
Activity level: are you pressing buttons?
Total casts
998
CPM
45.1
Total casts divided by fight duration, scored against benchmarks specific to Unholy Death Knight. Our thresholds for your spec: below 10 CPM = 0, 18 = 50, 26 = 80, 35+ = 100. A high-CPM melee spec like Fury Warrior and a low-CPM ranged caster like Marksmanship Hunter will have very different benchmarks; we don't apply a universal curve. Low CPM usually maps to rotation gaps, over-movement on mechanics, or extended time with no valid target.
How to improve
Check your Details timeline for long gaps between casts. Most gaps map to movement, mechanics you could have precast through, or a dead target before the pull ends. For Unholy, pre-pulling right before the puller engages is an easy 2-3 extra casts per pack, and that compounds over a dungeon.
DPS %
100.0
Percentile
iLvl
292
Item Level
Dispels
0
Cleanses
CC
0
Applications
Group iLvl
292
Average
7 pulls tracked. Kicks, damage taken, deaths, and cooldown usage per pack.
Took 10 hits from Ricocheting Chakram (2,930,865 total).
Took 8 hits from Blade Rush (2,553,525 total).
Took 12 hits from Dire Screech (1,899,829 total).
Took 11 hits from Wrathful Wind (917,141 total).
Took 2 hits from Dread Wind (891,239 total).
starKicked Repel with Mind Freeze ×3.
swordsUsed Army of the Dead ×2.
Took 47 hits from Fan of Blades (9,207,895 total).
Took 510,272 from Gale Surge.
swordsUsed Army of the Dead ×2.
Took 37 hits from Solar Barrier (2,580,080 total).
starKicked Solar Bolt with Mind Freeze ×2.
starKicked Blinding Light with Mind Freeze.
swordsUsed Army of the Dead ×2.
Took 13 hits from Light Ray (2,601,386 total).
Took 4 hits from Supernova (2,005,293 total).
swordsUsed Army of the Dead ×2.
Nothing notable happened here.
Took 61 hits from Burning Pursuit (9,493,084 total).
Took 9 hits from Sunbreak (3,805,371 total).
swordsUsed Army of the Dead ×3.
Died to Melee.
Took 3 hits from Solar Flare (861,229 total).
Took 12 hits from Solar Barrier (829,612 total).
Took 2 hits from Wrathful Wind (203,865 total).
starKicked Repel with Mind Freeze ×2.
swordsUsed Army of the Dead.
How to improve
Audit your Details damage-taken log after a wipe. If one ability hit you for >15% of your total intake, look up the mechanic on Wowhead and you'll usually find the out.